Flux Dither
VECTOR GLYPH & VIDEO ENGINE
READY // AWAITING MEDIA
01
Source Media
Upload or Drop Media
Supports Video (MP4/WebM), Animated GIF, PNG, JPG
02
Dither & Glyph Engine
ALGORITHM / GLYPH
✦ 4-Point Star
+ Cross Hatch
◆ Diamond Grid
● Halftone Dot
✕ Diagonal Cross
A-Z Monospace ASCII Ramp
Floyd-Steinberg (Diffusion)
Atkinson (Mac Classic)
Bayer 4x4 (Ordered)
Bayer 8x8 (Ordered)
Binary Threshold
Noise / Stochastic
GLYPH CELL SIZE
8px
COLOR PALETTE
Red & Black (2-Bit)
1-Bit Monochrome (Black/White)
Crimson Glow (4 Shades)
Game Boy Classic (4 Shades)
Cyberpunk Neon
CGA Mode 1
Amber CRT Phosphor
Custom Foreground / Background
FG
BG
Invert Luminance / Polarity
Transparent Background (Alpha Channel)
IMAGE DOWNSCALE
1.0x
THRESHOLD / BIAS
128
PROCESSING...
0%
Execute Render Buffer
03
Export Terminal
PNG
SVG
MP4
GIF
INTEGER UPSCALE
1x (Native)
2x (Sharp)
4x (Crisp)
VECTOR GEOMETRY
INFINITE SCALE
CODEC / FRAMES
H.264 // 30 FPS
ANIMATION
QUANTIZED 8-BIT
⤓ DOWNLOAD PNG
04
Output Viewport
STATIC BUFFER